A Detailed Guide to Worldbuilding by Author Erica Cameron

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Title : A Detailed Guide to Worldbuilding by Author Erica Cameron
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A Detailed Guide to Worldbuilding by Author Erica Cameron

Author Erica Cameron joins us today with one of the most complete and detailed guides to worldbuilding that I've ever seen. There are so many aspect to creating a world that will seem vividly alive to the reader, and Erica covers them all. Be sure to check out her newest release, Island of Exiles, below the post.


The Interwoven Intricacies of a Real World by Erica Cameron

One of the most daunting—but, in my opinion, also the most exciting—aspects of writing speculative fiction (spec-fic) is worldbuilding. It’s hard to do, and it’s complicated, but in my opinion it can make or break a book. A shallow plot can be at least partially saved by complex characters and a fascinating, fully developed world.

Every author does this, even if they’re writing a contemporary romance in the town they’ve spent decades living in. They still need to construct a fictional world around their characters and establish it in a real way for readers. No matter how long the author may have lived in a town, it’s going to be a new place for almost all readers; all relevant details need to be laid out in a way that’ll help show why this particular story is best set in this particular place.

All subgenres of spec-fic demand an even more in-depth approach to worldbuilding. Establishing a setting takes on a new importance in the story when magic or currently unavailable technology is added, or if the story takes place somewhere other than modern-day Earth. Nothing that happens to the characters—and no actions they take—will make sense if readers don’t understand the rules of the world. This is because readers (and movie-goers) understand worldbuilding on a subconscious level, recognizing both excellent and poorly constructed universes on instinct. Instinct, however, can only help so much when trying to create a universe from atoms. One mistake that’s easy to make, and one that could easily become a critical failing, is cause and effect.

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